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But am I alone in feeling like the revamped lore of the shadowlands has major implications for what does and doesn't matter, as well as being a little... inconsistent? World of Warcraft’s new expansion, Shadowlands, brings us to the afterlife. I think there is a lot about the Forsaken and general raising undead that we don't understand, and I think that potential unknown for them is both tragic and scary. If you hear a person talk about a myth or legend in the first act of a movie or TV … Well, that place is not necessarily found, as much as it is assigned to you. Welcome to Maldraxxus, the scariest zone in World of Warcraft’s shadowlands. Perhaps they'll release new information that explains all of this. You get sent to Maldraxxus based on what you did in life. You know, that zone at the end of Legion...There’s nothing wrong with that, as I said, it is inevitable that certain aspects of the Story lose that mystery and interest as it goes on. Noting I haven't read all the lore of Shadowlands... as a Forsaken player I think it might actually be more tragic to their story. 253. I really hope we dont find a way over the 3 patch cycle to bring Tirion or Arthas back. Emerald dream is still so much more. This one isn't going to hold a big surprise as to how it's done, but it's still pretty ridiculous. Gameplay wise we obviously will be able to farm SL raids and dungeons, but it doesn't matter in this topic. 1. The House of Plagues is destroyed too, and we deal with … 25 votes, 41 comments. Who cares about dying now, knowing that you'll become some odd being in the afterlife? THAT is super interesting and definitely new information to me! Yes, because shadowlands are universal. We get sad when our heroes die because of their valorous sacrifice, we cheer when our vilains die for all they did. If anything Shadowlands has the chance to be extremely somber in my opinion. Now that we can come to the afterlife, what is the consequence of death? So your life priorities dictate your afterlife priorities. We have to wait to see what will happen, but i doubt that lorewise we will be able to travel to shadowlands just for lolz after the expac is concluded. Trolls who don't transcend to Loa go here, orcs (apparently?) Where does the Lich King get his power? Starting to see what i’m getting to here?! World of Warcraft: Shadowlands is confirmed to be the next expansion. Several days ago we recapped the intro Maw story and … Blizzard. No matter what happens, when you die you go to the shadowlands and find your place. In existing 4 covenants, but reshaped into kyrian/venthyr/etc. The Shadowlands is the source plane of death energy, of which all mortals are made. The Shadowlands are a tangentially linked realm to the physical realm (that most players experience in Azeroth) that reflects opposite of the verdant Emerald Dream. It really depends on what the Shadow Lands actually are. There are 5 Houses. The new market mega dungeon will give a lot of information on … Throughout the "dead" cosmos may be? Our player characters are learning more about the cycle of life and death but I personally don't see said knowledge as trivializing death in anyway. I'd think that when you go there they'd go as they were before they became undead or Forsaken. Press question mark to learn the rest of the keyboard shortcuts. You teleport from the world of Warcraft into a completely different setting with its own priorities. I can easily suspend my disbelief on why we the player get resurrected when we die because its a game. WoW has a ton of books set in the magical universe, but one of its most popular series is cookbooks full of recipes based on in-game food from Azeroth. Clearing that inconsistency up, that I repeat existed well before, could clear things up a bit. I think you're missing one fact about the Shadowlands, and that's that the four zones we enter in the expansion aren't the only afterlives. My other compliments explain more poignantly what I meant by 'break'. I'm probably not gonna buy Sshadowlands because I just don't jive with the core concept. Most probably the shadowlands we go to are just the ones that are "closer" to azeroth. Dying doesn't matter that much because you end up basically re-incarnating in another world. I still feel like, narratively speaking, it's a little lame that 99.99% of the existence of all mortal beings is in the shadowlands, which seems to be its own universe separate from Warcraft (in terms of everything previously established). The burden is on them to make it a satisfying and cool experience, and just going "eyyo stop asking questions there's endless afterlives" isn't a proper answer / explanation, like at all. Personally I don't get it. It feels a bit like not wanting to offend anyone that their favorite character died which is kinda eh. Plus, making infinite models of aliens it's hardly bearable Dev wise, so some creatures if I remember correctly state that they are "alien" to us but use the covenant specific model. And WHY? I think the metaphysical problem still remains. Species from different planets or titan souls? There's a big event that's made it temporarily possible to enter the Shadowlands, but we are going to go in there and fix things. All of Azeroth (or whatever planet, since apparently Draenei and Orcs go to the same afterlife) was just a test, a starting zone for the "real" war within the cosmos. World of Warcraft Shadowlands lore has been a blast and Reddit may have solved the puzzle as to why Sylvanas wishes to kill Elune in WoW Shadowlands. And then they were just like "Wow, that was a nice break from fighting bad guys.". Trolls who don't transcend to Loa go here, orcs (apparently?) So these undead warriors leave the shadowlands to wage war? 130. My biggest complaint is that it seems to be "just a segment of the afterlife/Shadowlands" and by no means a glimpse of "all the shadowlands" just the parts "lore" deems relevant. I have a feeling this may be one of many small inconsistencies that need to be explained away. Oh look, it's everyone you've already beat, but rewritten so Nathanos is still more powerful than them. It just seems like we're diving into something they're using as a "way out" of telling other stories they had going, and also as a way to "safely reintroduce rehashed content.". Perhaps only spirits attached to the mortal world ( since azeroth has a shadowland of its own, it's only transitory ) were consoled by shamans, or shamans were literally able to invoke those souls from the shadowlands. Had a place in the "natural order". And that wasn't even the full 6 leaps … Thanks for the post OP. The realms we are gonna explore in SL xpac are only a few realms of actual Shadowlands(as it has infinite realms).Shadowlands arent just a afterlife realm for Azeroth but for the whole Great Dark Beyond(Sl predates the titans and exists ever since mortal life appeared in Great Dark Beyond).Was it said somewhere that dead dont retain their memories of Sl if they get ressurected(if so when and where)? posted 2019/11/05 at 9:00 PM by Archimtiros. So, no, we won't visit Saurfang or Varian each time the world goes bananas. In other covenants? WOW Shadowlands bring in five major zones including Bastion, Ardenweald, Revendreth, Maldraxxus, and The Maw. About aliens: it's a mix of current use of shadowlands, how character are there, and the infinity of them. I have a concern that Shadowlands is going to do something to the lore that will be, not only bad, but also irreversible.I think Shadowlands is going to ruin the concept of Death in Warcraft. Nothing on Azeroth matters. So we know that N'zoth foresaw what Sylvanas would do with the Shadowlands, and we know the Void has tried to invade the Shadowlands before. I posted this in the WoW forums and got some cool discussion, thought i'd post it here. posted 2020/11/29 at 5:00 PM by perculia. Based on the models, we can see that Kael'thas has a new model … I guess it's kind of like when you enter the Caverns of Time dungeons as a race that isn't supposed to be there. They either get ressurected or just get erased from existence), you go to shadowlands. We're starting up our Shadowlands model datamining, including Kael'thas, Sylvanas and two new Ysera models! The COSMOS? The acquisition of knowledge means to be made numb by it. Some people embrace it without knowing while others rail against it. The Shadowlands is the source plane of death energy, of which all mortals are made. Steve’s favorite thing is a chapter at the end of the book where the writer delves into the secrets of the Eternal Ones and he gives a unique perspective on the universe. Bolvar fell to Sylvanas at the start of World of Warcraft Shadowlands but what of Bolvar the Lich King. They explain why the shadowlands people appearance well enough for me with the whole "souls can have their look till they graduate into a blueberry, vampire dude etc" while it looks like most souls are just fuel without a real form (unless I missed something lol). The "afterlife" of this universe now is no longer ambiguous. Beta. And where are the aliens? This is actually weird. If you can't watch the video, here's a side-by-side comparison taken from the video with ray tracind disabled (on the left) and enabled (on the right). Is it worth it or is it going to bit us in the long run? It's somber and kind of mind boggling in a very philosophy - esq way. At Blizzcon 2019 they gave us a little insight on what's to come. This subreddit is for discussions about the lore of Warcraft! Shadowlands from a meta perspective is just opening the door for more cosmic forces and storylines pertaining to the universe of Warcraft. We learn the Shadowlands (plural) used to be the Shadowland (singular), parallel to the one (1) interdimensional universal Dream First Ones are gestured at and referred to but never explained, outside of their primary "servants" being the Eternal Travelers we met if you bought the expansion lol Elune is implied or confirmed to be a First One The origins of the Shadowlands remain uncertain, but it's believed that they have predated the Titans themselves. Iv’e been thinking about this since BlizzCon but wanted to let it marinate before making my mind. I agree, the mystery is gone. In pre BFA lore she also was concerned about all forsaken afterlife. Because inevitably we must leave this place in the lore. Today's Shadowlands collaboration with Nobbel87 focuses on the zone of Bastion, the primary home of the Kyrian Covenant. go here, everyone whose spirit isn't somehow trapped elsewhere comes to this place. Even the "heaven" one (Bastion) seems kinda terrifying if you think about it. Thanks for your perspective, this makes me feel a bit better about it. The "afterlife" of this universe now is no longer ambiguous. They all have their own level of badness depending on the type of person you were while living. So, is the rest of the Shadowlands not important enough to delve into, or is this really all of it? Death Knight and Demon Hunter Hair Colors Usable By All Classes in Shadowlands. The COSMOS? Shadowlands looks cool and maybe they will explain the subject so who knows. The friends we've made and people we leave behind don't always follow closely when we pass. We're all familiar with the duel between Sylvanas and Bolvar, but there's a ton of backstory not covered in game … To give you an idea about how ray tracing could look in World of Warcraft, check out the video below. What if i don't find the will to "live" in the Shadowlands, i'm depressed, tired. Not only was there an afterlife, but the Dragonballs could be pretty easily used to bring someone back from it. By Starym. It’s not “oh no, he’s gone” it’s “see you on the other side” but with the certainty that that other side existes and also knowing it very well.My fear is that by knowing so well that the after-life (by the definition of Life given above) is still Life but just in the Shadowlands, it’s going to trivialise the moments our characters die! Obviously no one has any idea, but in terms of lore of the existing warcraft universe , what content is unexplored that … Diablo IV Lilith Premium Statue Available For Purchase at the Blizzard Gear Store. The House of Eyes, home of Vashj and Draka, is destroyed in the cinematic prior to the expansion events. If you follow the Mag'har unlock story, there's a bunch of hoops you have to jump through to be able to "return" to recruit them. Now when a character dies in the future, it’s going to be “What Covenant do you think he/she went to?”. Now we can possibly see that suffering disappear (doesn't seem like it). Shadowlands Maldraxxus Lore Interview - What Happens to AU Souls, Future Draka Reunion (Spoilers) posted 2020/09/26 at 11:28 PM by perculia Beta. But I do know that I would be heartbroken for those I am leaving behind. Species from different planets or titan souls? But wait... if mortals are made of Death energy, where does Life energy come in? I really don't like what I've seen of Shadowlands from a narrative point of view but I find it hard to describe my doubts. So I ask, if Uther still goes on, why should I be sad for his death in Warcraft 3? And where are the aliens? World of Warcraft is going back to linear leveling zones in Shadowlands, and players will start with Bastion. For instance, what happens with "Star Crossed lovers" who died apart? With a setting that has gone on for so many years, it’s inevitable that certain things in the story get spoiled, take Argus as an example:I remember being a little kid and staying awake at night reading the Warcraft 3 manual and reading the name Argus in it. That's why Sylvanas was (is ?) That's the huge reveal. We're kicking off a set of Shadowlands lore summaries with Nobbel87 with a look at the introductory Maw storyline. It will also anwser some VERY longstanding questions that have simply been floating around in the community for a decade plus. And a raid. The ones we know didn't actually die, only the first titan Sargaeras discovered and Argus. Are mortals a mix of both? I don't know, is that how people who believe in an afterlife in reality act? I was the same with the Emerald Dream and now it's just a dungeon. While we may see old allies an enemies the important thing to note is that we can't change anything. Could souls be endlessly wandering around trying to find each other? I think the no consequence part and just visit old friends is a really good point and I have thought about it. Just as demons return to the twisting nether when they are destroyed in the material plane, Mort -als return to the Shadowlands because we are made of death-stuff. Hello all, I’ve played Venthyr Shadow so far since launch but now NF is slightly better, and I also just dislike door of shadows/Mind Games now that I’ve used them as much as I have. From what i can tell it looks like EVERYONE forgot about it :P. There's gotta be one for the spiritual/shaman races. Heres tangible evidence that should they have lived a normal life and had a normal death they could have (potentially) joined family and friends. Basically, if you can die properly(demons, for example, can't. And my mind wandered off with speculation, there was a sense of mystery about it, because we knew nothing about that world, just that it had something to do with the mysterious Burning Legion and the even more mysterious Sargeras. Hell wasnt that an expac name? Doesn't the whole concept of the covenants completely destroy the weight of what's happening on Azeroth? This cinematic, datamined by Wowhead, shows Sylvanas and Anduin having a showdown over free will and fate. There are others. We ourselves, the maw walkers, can interact with these denizens but cannot in anyway bring them home. Maybe I'm just stupid or haven't done enough reading into the lore of the expansion. Changed in little things yes, but still with the memories of past “life” and going on with this new one. It's actually a neat and fresh idea to explore, but again, i don't think Blizzard really intends or wants the players to - really - think about it. I think what you say is true. Even if we had the privilege to see the afterlife, would it change how we felt? It breaks the fundamentals of the universe. At least the over-the-top ones like Warcraft, not something like LotR or ASoIF. There we find multiple kinds of heavens and hells, and lots of characters from Warcraft’s history who have passed away. This doesn't change the weight of their death. Apparently the Maldraxxus "advance the cause of death throughout the cosmos". It kinda kills the reaction/emotions when someone dies because they truly arent gone then. Why not come visit Saurfang, and Varian, and anyone else for advice or wisdom? Shadowlands is the realm of the afterlife, and as such, life and death have different meanings in the Shadowlands, so not every character involved in the expansion may come out of it unchanged. But that got retconed I guess. 257. And besides, this afterlife seems kinda sketchy. Walkthrough of Introductory Maw Story The Story Behind the Shadowlands Cinematic The Shadowlands story begins with the veil shattered between Icecrown and Shadowlands. There's countless little nit - picks like this one could explore, but as the OP points out, the "larger" implications and ideas, just the entire concept of death now, are also kind of hard to wrap your head around, in terms of how you should view sacrifice, heroism, villains and finality. Really interesting point! It doesn't break the lore per se, as most mortal religions have been revealed to be largely misconceptions for a while. Not entirely. World of Warcraft Group Interview Recap - Torghast, Level Squish, Flying & Pathfinder. When a mortal dies and their soul crosses the veil between life and death, it is shepherded by the kyrian to Oribos so that they can be judged by the impassive Arbiter. Your mention of the resurrected dead made me wonder, will there be Forsaken and Undead in Shadowlands? Earlier this month, Blizzard invited World of Warcraft: Shadowlands players to choose which free mount they want to see in the expansion after it releases on October 27. The Future of Shadowlands Lore: Speculation. I don't think "there's more afterlives" really should used as a argument to discredet any questions and criticism people are having. All that, with the knowledge that it’s over for them in the back of our minds. Then, your priorities permanently change - if you joined Maldraxxus, nothing on Azeroth ever matters. I guess my point is it's all about perspective. This subreddit is for discussions about the lore of Warcraft! Honestly I don't think it ever truly had the potential to be a good zone. A land of soaring angelic architecture, light, and purity, Bastion is a fitting home to the guardians of the noble dead. An example of a story that lost the impact of death, for me, was Dragonball. Imo. Will i just lay down and rest, waiting, forever..for nothing? To me it seems like a way to explain away Sylvanas powers without really thinking about the effects it has to the existing world. And apparently the Shadowlands has a connection to space, and isn't a plane of existence separate from it? People who become something new in the after life - but kind of not really/completely. That's usually going to involve otherworldly characters, and at some point those "otherworlds" will inevitably include an afterlife of sorts. The Shadowland zones in the game as of right now are probably more akin to Dante's rings of hell. Bastion, for how idealic it is... is like the outer most ring of hell with The Maw the middle. So what if Uther or Draka want to go to Azeroth or Draenor? 35. When you quantify something like the afterlife you strip away any mystery. The theme of Shadowlands is perseverance, there is a strong sense of optimism despite the dire nature of what's going on, and as opposed to the "all men for themselves" ending of the first Battle of the Broken Shore there's a sense of cohesion and camaraderie to the Shadowlands intro scenario. Press J to jump to the feed. In Shadowlands we are going to meet up with A LOT of deceased character, and from the datamining we can see they are not being summoned to guide us or anything like that, they are just there! This is not cool, but i guess we just have to deal with that. Like you said earlier in the post, it's just a symptom of the universe expanding and growing. We use cookies on our websites for a number of purposes, including analytics and performance, functionality and advertising. Once we fix it, from a lore perspective, characters won't be able to return to the Shadowlands easily. Who cares about dying now, knowing that you'll become some odd being in the afterlife? WARNING: I’m going to get a little meta and philosophical on this, i’m also known to wander so I will try to stay on point! To answer some of your questions: we can and cannot consuel with the dead. BY THE POWER OF GREYSKU.. i mean.. oh err.. With that said i think it's a really fresh, brave and oiginal idea by them. For venthyr, I … Death has always been more sorrowful for the living due to the unknown we face and the loss of the person we care about. Base Edition: ($39.99)Includes a pre-purchase* of World of Warcraft®: Shadowlands™ and early access to Death Knights for Allied Races and Pandaren starting with the Visions of N’Zoth content update. This expansions makes the world(of warcraft) a terrible chaotic and random universe. go here, everyone whose spirit isn't somehow trapped elsewhere comes to this place. It makes it feel like, at the end of the day, the universe revolves around the shadowlands. But when you have "lets go to the afterlife" as a narrative I cant quite comprehend it. I'm very much looking forwarding to my characters reaction to the revelations and the possibility of her having to confront, yet again, the tragedy of her death and current nature. "All Myths Are True." No matter what happens, when you die you go to the shadowlands and find your place. Bastion, for how idealic it is... is like the outer most ring of hell with The Maw the middle. Shadowlands just feels... wrong to me. Even if you are a religious person, you don’t really know nothing except for what is before your eyes, that’s why the ideia of an after-life is so appealing, it take away the sadness of Death, because, if there is something after Death…then it’s not Death. The implications of all this cosmology they've been developing raise more questions than they answer IMO... Let's face it - in a fantasy world with magic, souls, deities and shit already established it makes no sense for death to be absolute for everyone. But its main boss, Sire Denathrius, is no ordinary bad guy. Doesn't the whole concept of the covenants completely destroy the weight of what's happening on Azeroth? With all this datamining I dicided that I want to know your opinions on this. And why do none of the resurrected dead speak of or remember their time in the shadowlands? Magic the gathering has been doing it for years. Also doesn't it make what ever happens in the normal universe completely unimportant. The Grimoire of the Shadowlands and Beyond, the new lore book, was written from the PoV of a Broker, he’s cataloguing the different races funerary rights and stuff and different worlds. The Lich Kings: Bolvar Fordragon and Arthas Menethil Bolvar will play a role similar to Khadgar and Magni. Walk the realms beyond in the new WoW expansion, Shadowlands. Mysteries inevitably get ruined in games like this. Warcraft always been a little bit inconsistent. I mean Bluther exists. The poor hero who died fighting the scourge, was raised, and then sent back to be a zombie again in after life - for eternity. We don't know if some are gonna be back yet tho. Source + Image Source: Reddit Capping the Flag in Literally 10 Seconds. Uther still lived a tragic life and suffered terribly before his soul passed. Not really. Is the Emerald Dream its equivalent of the Shadowlands?

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